Drahkar and Frigga took on the task of securing the rest of the tunnels, and establish a base of operations for the city. The first task was the secure a source of light. The pair of them scavenged up enough branches to make some torches, but they were terrible, smoky, and wavering. Although they cleared the web cave of webs, mostly by melting them on to the floor, the torches were running out. As part of the clearing task, however, they discovered the remains of quite a number of other unfortunate dwarves. Rummaging through them, they managed to recover a footman’s axe, which Frigga took ownership of, and a dirk, which Drahkar took.
To get a better source of ligh, Frigga tried to repair her broken old lamp. This had little success. Instead, Frigga and Drahkar went about rendering down some bear fat to make better torches, which met with some moderate success. Better equipped with light, the pair proceeded on.
Past the web cave, they found a branch in the tunnel, with a high alcove on the left and a chamber to the right. The pair decided to investigate the alcove, and Drahkar boosted Frigga on his shoulders to be able to look over the cliff edge. Frigga looked over, and was immediately startled, as a spider jumped at her face. She ran screaming, knocking Drahkar over in the process. The spider landed, and turned on Drahkar. He grabbed for his axe, and fought from the ground as the skittering creature rushed in. With a powerful series of strikes, Drahkar cut the spider down.
The pair regrouped, and clambered up into the alcove. It contained a bunch of spherical web nodules suspended between floor and ceiling by more webs. One of the nodules was loose on the ground, and several other webbing structures appeared to be missing nodules as well. Drahkar went about slowly opening one, and found that the webbing gave way directly to a slimy interior filled with small lumpy nodules encase in goo. As they contemplated these things, Frigga was unable to provide details as to what they might be, but recalled enough to know that several subspecies of spiders lived in some hierarchical structure. Suddenly, another spider came over the wall, and rushed at Drahkar. The two struggled, the spider trying to keep Drakhar backing up and occupied.The reason why became evident to Frigga, as another three spiders suddenly appeared, having snuck up on the group, and quickly grabbed three of the nodules. They went to run for it, and although Frigga tried to cut them down, they skittered down the tunnels with their nodules. The one spider still fighting Drahkar then turned tail and ran off with its companions.
The dwarves shook themselves off, and proceeded to investigate the next chamber. This turned out to be an abandoned mushroom farm, with some ailing mushrooms in place. Frigga recalled that spiders did occasionally grow mushrooms, possibly to feed prisoners being kept for food. The pair evaluated the prospect of restoring the farm, and it looked plausible. Rather than deal with that, however, they proceeded to spend time fortifying the room. They constructed a pair of walls on two of the tunnels leading out of mushroom chamber, to restrict the ability of spiders to move around. They investigated the third tunnel, and found that it leads to a large chasm that drops perhaps a 100’ down. Tunnels on both sides of the chasm were visible, and one particular tunnel on the other side even had some source of light. Whether it was luminescent fungus or not, Frigga could not tell.
The dwarves returned to the mushroom farm, and decided to wall off the last tunnel out for security. As they worked, Frigga spotted spiders coming down the tunnel, yelling out a warning to Drakhar last second. He managed to just avoid a lasso from one of the spiders. Drakhar and Frigga both pulled axes, and charged into the tunnel at the spiders. Drakhar laid waste to the two spiders that confronted him, chopping about with his axe, while Frigga’s charge was less successful. She rushed forth with conviction, but one of the two spiders managed to bite her, injecting her with poison, and partially incapacitating her. She struggled, as one of the two spiders began to drag her away, and the other spider blocked Drakhar’s advance. It hissed at Drakhar about trading Frigga for ‘our eggs,’ but Drakhar was hardly listening and simply moved forward to attack. Frigga tried to free herself, but the spider dragging her managed to loop more webbing around her, and the poison coursing through her system made the struggle that much harder. Drakhar and the spider exchanged wounds, the spider losing a leg, Drakhar getting a bite but luckily not being poisoned. The spider hesitated in pain, and Drakhar rushed past as Frigga was at the edge of the chasm. Even hanging in the air, Frigga tried to cut herself loose, but perhaps fortunately, failed. Drakhar managed to overpower the spider enough to pull Frigga back up, then wound up his shield and smashed the spider out into the chasm. The last spider ran for it, scuttling away into the darkness, Drakhar’s throwing axe skittering off of rocks just behind it.
The dwarves retreated and finished their work, sealing their part of the cave off. Drakhar went about making the mushroom farm functional again, and Frigga spent time turning the alcove into a crypt for the fallen dwarves recovered from the web chamber. After a wekk or two’s work, Drakhar’s farm was functioning well enough, while although complete, Frigga’s crypt was finished with some undetected instability in it.